About This Game Gladius is an immersive VR sword fighting game set in the ancient Rome. As a gladiator, you will choose your weapons, train against different enemies, and finally fight for your freedom in an epic battle against the mightiest warriors and creatures of the ancient world.KEY FEATURES AT EARLY ACCESS LAUNCH:Sword fighting: Hold weapons directly in your hands, block enemy strikes with your shield or sword, throw your sword at the enemy, and cut their limbs and heads! The longer you play Gladius, the more you'll hone your skills. Bow and arrow: If swords are not your thing, you can still open your way in the arena with a bow. Use your arrows wisely as you have a limited number of them!Four Game Modes: engage in casual training in the small arena, survive in the blood arena, win a chariot race, or fight in campaign mode in the glorious Colosseum.Ten different enemies: Gladiators, Legionaries, Praetorians, Barbarians, Archers, Tigers, Lions, Skeletons, Mummies and Minotaurs.Four locomotion options: You can either teleport, sprint (dash), arm-swing, or use the trackpad movement. Energy system: allows you to teleport and to slow time for spectacular moves that will wow the crowd. Armory: Unlock new weapons, shields and helmets in the armory as you progress through the levels. Market: Buy new equipment with your hard earned cash in the arena. You can buy more weapons, shields, helmets and food! Three grip modes: You have different options to hold your weapons: "hold" maintain trigger pressed to hold the weapon, "sticky" use grip buttons to toggle the attachment, "lock" use the combination of grip+trigger to unlock your weapon and pick another one. Dynamic crowd: People in the stadium react to your actions, they root for you if you do spectacular moves, they get bored, and throw you food if you deserve it. Win the crowd, and you will win your freedom! 7aa9394dea Title: Gladius | Gladiator VR Sword fightingGenre: Action, Indie, Early AccessDeveloper:VirtualAgePublisher:VirtualAgeRelease Date: 21 Dec, 2016 Gladius | Gladiator VR Sword Fighting Full Crack [hack] gladius gladiator vr sword fighting at ferst it was fun than it got wors over time { I broke the cuntroleres befor I killed one guy}sad to say I do not recremend this game. Very immersive :). One of the better if not best games out there for melee combat yet. It's not perfect, but it's pretty good. Haven't really seen better anywhere else. Love the roman feel and setting. Cool enemy variety. Good weapon variety. Active devs with regular content updates. Highly recommend!. Do NOT buy this. Great idea, but worthless execution. The game is completely unresponsive. It doesn't seem to matter where you hit enemies. The shield can't be bashed against an enemy. Enemies perform the exact same animations and basically the point of the game is to swing your arm quickly. Doesn't matter where you swing it, just swing hard and swing quick and whoever swings the most (regardless of whether you hit armour, shield or exposed flesh, there seems to be only one hit box) wins.Going to get this refunded and hope someone does a game like this that doesn't suck (ideally without the idiotic supernatural elements that will literally bumrush you at every turn).. Very promising game. I tried it before release as a beta-tester and it is becoming better every week.To make simple, you may think of it as a Gorn with less crazy physics, but with a better atmosphere, more content, more realistic... and actual gladiators ! And skeletons, Minotaurs... You can use slow motion to make things easier and more spectacular, like cutting the arm off an enemy while he is trying to hit you, and grabbing his weapon mid-air.Crowd reacts to your taunts and may help you by sending you food etc.It already worth its price at the moment, but it still has a lot of room for improvement, and I'm really looking forward to see where it's going !. A rubber chicken would make for a better stand-in for a Sunday roast, than Gladius for a realistic gladiator experience. The main immersion disruptors being the glitchy-twitchy flying rag-doll opponents and the C64 style rendered flat-pack spectators.. Played for about 20 minutes. It was enough to see that this isnt quite ready to compete with other sword combat games available (specifically SwordMaster VR, Vanishing Realms and Gorn). The graphics are very good, but the feel of combat and lack of fluidity to enemy animations lets it down at the moment. For example, in Gorn, even though the controls are less complex, I still have more options in combat by way of grabbing and throwing my weapons intuitively. (and I can bang my sword against my shield! How was this overlooked in a Rome-themed setting?) Enemies in Gladius lack weight at the moment, something that only be experienced, not seen in the trailers. In SwordMaster, the enemies though limited in variety, attack, block, parry in a way that is realistic, and the extremely limited space forces you to take advantage of roomscale movement in a satisfying way. The large arena of gladius, while spectacular, lacks the intimacy of combat by way of being able to move around in ways the AI cant quite keep up with. I refunded, but will follow this game to see how it develops. TL;DR: This game is a less polished, more ambitious sword combat game that doesnt quite match its counterparts in the main way that matters: immersive melee combat. Try swordmaster or GORN first.. I wish there were an inbetween recommendation....This is because, with the exception that your weapons disappear in the middle of fights, AND you grab fruitlessly at available enemy dropped weapons, it's a really fun game...until the latter and/or former occur, then you just quit and wish you hadn't put in more than a few hours and blew your eligible refund. Some of the best fight mechanics to date; please fix the weapon problem, Contact me if interested in video capture or screen capture of issue.Thanks!
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